In this section
Adolescence is a time of unique growth and opportunity. Good
health and wellbeing in adolescence brings benefits across the life-course and
into the next generation. The Centre for Adolescent Health generates knowledge
and provides training for practitioners and policymakers about the best
investments for healthy development during the adolescent years.
The Centre for Adolescent Health is a world-leading technical
and research group based in Melbourne, Australia.
We are part of The Royal Children's Hospital campus
in Melbourne, Australia. Our key partners for Research and Education are
the Murdoch Children's Research
Institute, and the University of Melbourne, Department of Paediatrics.
We work closely with The Royal Children’s Hospital’s Department of Adolescent
Medicine including its specialist services in eating disorders, gender
identity and chronic illness.
Adolescence is the phase of life stretching between
childhood and adulthood. During adolescence, an individual acquires the
physical, cognitive, emotional and social capabilities, together with the economic
resources that provide the foundation for later life health and wellbeing.
How we conceptualise and define adolescence influences the
scope and focus of laws, policies, and programmes intended to protect and
empower adolescents. For these reasons, the Centre for Adolescent Health
believes in a definition of adolescence as 10 - 24 years of age, which aligns
closely with patterns of adolescent growth and popular understandings of this
A new study developed over nine years by OYPRA found school camps can reduce anxiety and boost the confidence of young Australians.
International Association for Adolescent Health (IAAH) are seeking young professionals to join their Young Professionals Network Committee.
#WorldMentalHealthDay – focusing on the needs of young people. It’s time to take a stand and demand more for this vulnerable population – our future depends on it!
The immense popularity of the game Fortnite has reinvigorated public debate around video gaming and adolescents.
Frequent and occasional slapping was associated with increased odds of youth being identified as bullies or bully-victims.